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C/C++ Source or Header  |  1993-04-17  |  602 b   |  16 lines  |  [TEXT/KAHL]

  1. /* use by ORing and ANDing with Flags (mz)                */
  2. /* 1-  Used to store CLOT # for flashing screen         */
  3. /* 2-     "                                                */
  4. /* 4-     "                                                */
  5. /* 8-   "                                                */
  6. /* 16- flag for if first level done (mz)                */
  7. /* 32- flag for show ZapMsg    (mz)                        */
  8. /* 64- level select of saved game                        */
  9. /* 128-  first level of a saved game complete            */
  10.                         
  11. #define STBonusGivenMask                 0x0010
  12. #define ShowSuperZapMsgMask             0x0020
  13. #define SavedGameStartMask                0x0040
  14. #define    SavedgameFirstLVLCompleteMask    0x0080
  15. #define    NOFLAGSMASK 0x0000
  16. #define FLAGSMASK 0x7FFF        /* use for Player.Flags (mz)            */